Element Thief is a high-intensity precision platformer with Pico-8 graphics. 

Played as a thief who ventures to a secret mountain, using elemental powers to steal the ultimate treasure!

Move: Key Left/Right

Jump: Space/X

Dash: C

made by Jason Mao and Bruce Lyu

Assets Credits:

https://kicked-in-teeth.itch.io/pico-8-tiles

https://kenney.nl/assets/1-bit-input-prompts-pixel-16

https://kenney.nl/assets/pico-8-platformer

https://kevins-moms-house.itch.io/volcano-pico-platformer-tileset

https://stridden.itch.io/8x8-collectible-sprites

font:

https://kenney.nl/assets/kenney-fonts

Backgound Music:

"Retro Platforming" by David Fesliyan

https://www.fesliyanstudios.com/royalty-free-music/download/retro-platforming/45...

sfx tool:

https://www.bfxr.net/

Published 7 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsJasonMao, Excalibaaaar
GenrePlatformer
Made withGodot
Tags2D, 8-Bit, Difficult, Fast-Paced, Godot, PICO-8, Pixel Art, Speedrun
ContentNo generative AI was used

Comments

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It's hard for me not to click a game with the tag "precision platformer" because I absolutely love precision platformers.

This one is a short, but fun precision platformer.

Really fun game, the difficulty spike can be a bit difficult to adapt to and the movement can be a little imprecise due to the speed of it. Otherwise really fun game, I collected all the coins in 28:59 minutes and with 236 deaths ^^

(+1)

Hi! Amazing game, but I have a bit of feedback on the blue tile+red spring sequence. This room has provides a MASSIVE spike in difficulty, and it took me the better part of 20 minutes to beat it. Switching direction has to be perfectly timed with hitting a spring, as does the timing of the jump. This part of the game requires MUCH more muscle memory and skill than anything previous, and it really sours the whole experience. 

Totally agree, I quit the game at this room